The MAA can tank a few of the prophets attacks if. MAA and vestal are super important for fighting the prophet. Crusader does extra damage against undead with some of his attacks. Avoid heroes who do bleed damage because all the skeletons are immune. General advice is: Find a class, a combination of trinkets, quirks and strong ability(es) that clearly go in the same direction, and struggle to fix them in place, it will payoff immensely. Already mentioned here but crusader, vestal, plague doctor, MAA, leper are all good for ruins. Spam the Guard Dog ability on "glass cannon" units (like a Dismas's head+Gunslinger Buckle Highwayman) and you have an unhittable/unstressable killing machine, and Grape Shot become useful again! I have a Vestal with hard skinned (+10% PROT) and balanced (+15% move resist) locked, and I usuallly equip her with Profane Scroll (+10% PROT and lots of bonuses tied on being in rank 2) and heavy boots (+40% move resist, +10% PROT, -2 SPEED but it doesn't matter, for a frontline healer acting last is not that bad ^^) She's a fantastic tank/debuffer/AoE healer/heavy hitter and with her importance of being on rank 2 she usually attract some enemies to do stupid things, like the cultist stresser wench that always fail to push me with the puny damage tentacle instead of stressing my warriors XD she is my second best.įirst is the Hound master with evasive (+5 DODGE) and quick reflexes (+2 speed) locked, equipped with Protective Collar (+12 DODGE, -5% damage) and Camouflage Cloack (+15 DODGE with 75 light in exchange of some -20% on stun and move resistance). Originally posted by Solo Death: of course a front line vestal shouldn't be underestimated in her power.
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